Botw Update 160 __exclusive__ Instant
The "1.6.0" update for The Legend of Zelda: Breath of the Wild is a major release specifically designed for the Nintendo Switch 2
The Emulation Earthquake: Yuzu & Ryujinx
While casual players yawned at 1.6.0, the PC emulation community treated it like gold dust. botw update 160
- Fixed the Duplicate Item Glitch: In previous versions, players could exploit a menu glitch to duplicate items like Ancient Arrows or Star Fragments. Nintendo has patched this out. (Sorry, speedrunners!)
- Audio Fixes: Fixed an issue where certain sound effects—like weapon clashes or enemy grunts—would sometimes cut out or fail to play during intense combat.
- Environment Tweaks: Fixed rare instances where Link would clip through the ground in certain mountainous areas or get stuck in the geometry of ruins.
- UI Improvements: Addressed a bug that occasionally caused the HUD to malfunction when switching between maps quickly while on horseback.
- The Switch Lite Optimization: The Switch Lite launched in September 2019. Version 1.6.0 rolled out shortly after. It likely contained minor voltage adjustments to prevent crashes on the new handheld model.
- The TOTK Engine Test: Some dataminers found that 1.6.0 altered how the game handles "dynamic draw distance." This suggests Nintendo was stress-testing engine features (like sky islands and falling debris) that would later debut in Tears of the Kingdom.
