Ninja: Ripper 2.0.13 [2021]
Ninja Ripper 2.0.13 is a significant beta update to the popular 3D extraction utility, primarily focused on improving reliability for DirectX 11 and DirectX 12 games. It serves as an experimental tool for researchers and artists to extract geometry and textures from game levels for study in editors like Blender, 3ds Max, or Maya. Key Features & Improvements
While there are no academic journals specifically dedicated to "Ninja Ripper 2.0.13," the most authoritative "paper" or documentation on this tool is the official project documentation and community guides. Ninja Ripper 2.0.13 is a specialized tool used by 3D artists and researchers to extract geometry and textures from video games. Core Technical Overview Ninja Ripper 2.0.13
- Operating System: Windows 10 (64-bit) or later
- Processor: Intel Core i5 or AMD equivalent
- Memory: 8 GB RAM or more
- Graphics: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580
Ninja Ripper 2.0 uses a specialized Blender addon to read .nrp files. Ninja Ripper 2
Anti-Cheat Risk: Because Ninja Ripper uses DLL embedding and hooks, it can be detected as a cheat by anti-cheat systems, potentially leading to account bans. Operating System : Windows 10 (64-bit) or later
Launch NinjaRipper.exe: Run as Administrator to ensure it has permission to hook into other processes.
- API hooking to capture draw calls, resources, and textures at runtime.
- Multiple capture modes: frame-based ripping, single-frame, or continuous capture.
- Customizable capture filters (by resource size/type, draw call ranges, or frame numbers).
- Exported output: OBJ or other common mesh formats, common image formats for textures (PNG/TGA), and material stubs for import into modeling tools.
- Command-line options and GUI front-end for configuration.
- Compatibility improvements and bug fixes compared to 1.x branch.