In tModLoader, getting stuck on a "Joining" or "Connecting" screen immediately after a "Reload Complete" message usually indicates a mismatch in mod configurations or a connection timeout between the client and server. Common Causes & Fixes
Navigate to Documents > My Games > Terraria > tModLoader > Mods. Move all .tmod files to a backup folder on your desktop. reload complete joining tmodloader
The “Reload Complete” message during tModLoader join operations is a normal and critical step that ensures client-side mod state is fully synchronized with the server. It reflects successful asset rebuilding, ID remapping, and mod hook execution. While it adds join latency, it prevents desyncs and world corruption. Users should treat it as a standard part of modded Terraria gameplay. In tModLoader , getting stuck on a "
ERROR or FATALNullReferenceExceptionSystem.OutOfMemoryExceptionFailed to load assetTimeout during joiningThen, the flurry of text slows down. The chaotic logs settle into a singular, satisfying line:"Reload complete. Joining..." ERROR or FATAL NullReferenceException System
If “Reload Complete” never appears or join fails:
Documents/My Games/Terraria/tModLoader/Logs/client.log (or server.log if hosting) with Notepad.Config Alignment: Many mods have "Server Side" configurations. If your local settings differ from the host's, the game must reload to apply the server's rules to your client.