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Starfield Update v1.12.36: What's New in the Latest Patch (Rune)?
Here is the complete changelog for Starfield v1.12.36rune, as released by Bethesda Softworks.
The Starfield Update v1.12.36rune—whether a genuine internal build or a community-assembled patch—represents a critical turning point for the game’s technical health. It fixes the most glaring performance bottlenecks, unlocks official frame generation technologies, and paves the way for deep modding. starfield update v1 12 36rune
The "Invisible Rune" Bug: If you have the Rejuvenation perk at rank 4, your character model may turn invisible for 3 seconds after sprinting. It’s actually kind of cool (stealth builds love it), but Bethesda says a hotfix is coming next week.
"I'm an NPC," the man said, sounding bored. "Background type 4. But since the 1.12.36 update, I've gained sentience. The Rune patch rewrote our dialogue trees. We're all aware now." Starfield Update v1
No patch is perfect. Even in the v1.12.36rune environment, players report:
While the base game shipped without official DLSS support, builds around the v1.12.36 marker include full native integration of DLSS Super Resolution, Frame Generation, and Ray Reconstruction. Players report a 30-40% FPS uplift on RTX 40-series cards in New Atlantis and Akila City. It fixes the most glaring performance bottlenecks, unlocks
Here is a comprehensive breakdown of everything included in Starfield update v1.12.36. The Arrival of Trackers Alliance Missions
A critical memory leak that occurred when transferring 500+ items between your ship’s cargo hold and your inventory has been patched. Frame rates no longer degrade to single digits after five minutes of looting.
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