Free sets of Bible story images for teaching
Over 1600 sets of Bible story scenes for you to view, project or download.
Search, or filter, by Name, Book, Character, or Theme. Explore images and contributors using the menu.
Click the download button and choose whether you want PowerPoint, PDF, Keynote or JPEG files of the set.
To ensure ethical use of our images we ask you to agree the terms of free use. The files will then start to download.
Plan your teaching using the Story Planner PDF showing the images and captions in various translations.
Taito Type X platform can be integrated into via specialized software like Teknoparrot or through custom builds such as the Batocera eXtreme Engine
The Taito Type X was a arcade cabinet developed by Taito, a renowned Japanese video game developer and publisher. Released in 1999, the Type X was designed to be a high-performance arcade platform, capable of running 3D games with impressive graphics and smooth gameplay. taito type x batocera
2. The Folder Structure
Do not put these in your standard arcade or mame folder. Taito Type X platform can be integrated into
Loaders: Files like typex_loader.exe or RHLOADER.EXE act as the bridge between the game's code and your PC hardware. Batocera official website: https://batocera
Batocera does not emulate the Taito Type X in the traditional sense (like MAME or FB Neo). Instead, because the Type X games run natively on x86 Windows, Batocera supports running the original game executables via WINE or a Windows compatibility layer (often through the windows emulator system).
| Game Type | Recommended Specs | | --- | --- | | Taito Type X (basic) | Intel Core 2 Duo, 2 GB RAM, Intel HD Graphics 4000+ | | Taito Type X2 (e.g., SFIV) | Intel i3-3220 or better, 4 GB RAM, NVIDIA GT 1030 or AMD Radeon RX 550 (AMD works better under Batocera) | | Raspberry Pi 5 | Only lighter Type X games (e.g., Homura, Raiden III) – experimental. |
Taito Type X Overview (Emulation General Wiki): Provides a comprehensive breakdown of the different Type X hardware models (X, X2, X3, X4) and their technical specifications.
Taito Type X platform can be integrated into via specialized software like Teknoparrot or through custom builds such as the Batocera eXtreme Engine
The Taito Type X was a arcade cabinet developed by Taito, a renowned Japanese video game developer and publisher. Released in 1999, the Type X was designed to be a high-performance arcade platform, capable of running 3D games with impressive graphics and smooth gameplay.
2. The Folder Structure
Do not put these in your standard arcade or mame folder.
Loaders: Files like typex_loader.exe or RHLOADER.EXE act as the bridge between the game's code and your PC hardware.
Batocera does not emulate the Taito Type X in the traditional sense (like MAME or FB Neo). Instead, because the Type X games run natively on x86 Windows, Batocera supports running the original game executables via WINE or a Windows compatibility layer (often through the windows emulator system).
| Game Type | Recommended Specs | | --- | --- | | Taito Type X (basic) | Intel Core 2 Duo, 2 GB RAM, Intel HD Graphics 4000+ | | Taito Type X2 (e.g., SFIV) | Intel i3-3220 or better, 4 GB RAM, NVIDIA GT 1030 or AMD Radeon RX 550 (AMD works better under Batocera) | | Raspberry Pi 5 | Only lighter Type X games (e.g., Homura, Raiden III) – experimental. |
Taito Type X Overview (Emulation General Wiki): Provides a comprehensive breakdown of the different Type X hardware models (X, X2, X3, X4) and their technical specifications.
Please if you would like to volunteer to translate our free story planners using our online translation portal. If you would like to champion a website in your language please .
I design interfaces for computer software but I also like to draw Bible pictures to teach children in my church. I have been able to contribute images to this project so other teachers around the world can use them.
Marian van der Kruijt, The Netherlands