The Long Drive V2024.10.17b Here

The Long Drive : Patch v2024.10.17b The Long Drive continues its journey through the Anniversary Beta Update phase with the release of version v2024.10.17b. This particular patch focuses on refining the game's quirky physics and improving the functionality of various roadside items, ensuring the post-apocalyptic road trip remains as chaotic yet playable as ever. Key Feature: Portable Lighting

: In this version, save files can grow significantly in size (some users reporting up to 600MB) due to the way manual saves create new files rather than overwriting. Performance The Long Drive v2024.10.17b

V2024.10.17b update for The Long Drive is a part of the "Anniversary Beta" test branch, focusing on refinements to item interactivity, physics locks, and several visual bug fixes. This version is currently in the public beta test branch The Long Drive : Patch v2024

Physics Improvements: A thin "Physics Lock" was added around metal bars to improve how they interact with other objects. Item Fixes: Vehicle Physics Overhaul: The handling system has been

Key Patch Highlights

According to the official changelog (condensed for clarity), here are the most impactful changes in v2024.10.17b:

The Long Drive - UPDATE V2024. 10.17b_test and previous patchnotes - Steam News. UPDATE V2024.10.17b_test and previous patchnotes

Combat and Destructibles: Fixed an issue where "very weak" guns (like the air rifle) were unable to destroy light bulbs. Additionally, explosive items like paint cans now reliably detonate when shot.

  1. Vehicle Physics Overhaul: The handling system has been recalibrated. Steering at high speeds is now less twitchy, and suspension compression on uneven terrain feels more grounded. This directly addresses community complaints about “floaty” handling at 150+ km/h.
  2. Fuel System Refinements: Fuel evaporation in extreme heat has been slightly nerfed. While still a threat, you’ll now lose fuel at a rate that feels punishing but fair, rather than “abandon the car” frustrating.
  3. Item Persistence Fix: Previous versions had a bug where items stored in the backseat or trunk would occasionally clip through the floor upon loading a save. v2024.10.17b claims to have fixed the majority of these clipping issues.
  4. Optimized Render Distance: Pop-in on distant wreckages and cacti has been reduced. This comes at a slight performance cost, but lower-end rigs can adjust the new “LOD Bias” slider in the settings menu.
  5. New Animations: Simple but effective—sipping water from a canteen and eating canned beans now have brief first-person animations, adding to the immersion.